まず最初に
弊記事で取り扱うのはDiscordにてあがっている情報のまとめ的な意味合いです。
最優先で参照するのは以下で挙げるサイトということでお願いします。
どこが最新の情報かはその時々で変わると思います。
もくじ
参照サイト

ツーラーさんのレイアウトは
一括インポートすればそれだけで使える
ようになっているようです!
あわせて読みたい


リプレイを保存できる「A Realm Recorded」について Splatoonの動作確認用
非対応コンテンツでもリプレイが保存できるプラグインを紹介しました。Splatoonの動作確認もできるようです。
必要なレイアウトを適宜取り入れつつ、できればリプレイで確認しておけるといいですね。
Phase 1 フェイトブレイカー
まとめ
シンソイルセイヴァー 色目印
線対象者に対して線の色と同色の小さなリングをつけて、雷か炎かを判別しやすくしています。
~Lv2~{"Name":"FRU P1_フェイトブレイカー_シンソイルセヴァー_色目印","Group":"絶もう1つの未来","ZoneLockH":[1238],"DCond":5,"ElementsL":[{"Name":"炎","type":1,"Donut":0.25,"color":4278228735,"fillIntensity":0.5,"refActorComparisonType":1,"refActorTether":true,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":20.0,"refActorTetherParam1":0,"refActorTetherParam2":249,"refActorTetherParam3":15,"refActorTetherConnectedWithPlayer":[]},{"Name":"雷","type":1,"Donut":0.25,"color":4294901760,"fillIntensity":0.5,"refActorComparisonType":1,"refActorTether":true,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":20.0,"refActorTetherParam1":0,"refActorTetherParam2":287,"refActorTetherParam3":15,"refActorTetherConnectedWithPlayer":[]}],"UseTriggers":true,"Triggers":[{"Type":2,"Duration":25.0,"Match":"(9707>40137"},{"Type":2,"Duration":25.0,"Match":"(9707>40140"},{"Type":3,"Match":"(9707>40170"}]}
楽園絶技 立ち位置
~Lv2~{"Name":"FRU P1_フェイトブレイカー_楽園絶技_立ち位置","Group":"絶もう1つの未来","ZoneLockH":[1238],"Scenes":[2],"ElementsL":[{"Name":"T立ち位置目安","type":1,"offY":0.36,"radius":0.2,"color":4294967040,"Filled":false,"fillIntensity":0.345,"refActorNPCNameID":9708,"refActorComparisonType":6,"includeRotation":true,"LimitDistance":true,"DistanceSourceX":100.0,"DistanceSourceY":100.0,"DistanceMin":19.0,"DistanceMax":21.0,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0},{"Name":"H立ち位置目安","type":1,"offY":8.2,"radius":0.2,"color":4294901760,"Filled":false,"fillIntensity":0.345,"refActorNPCNameID":9708,"refActorComparisonType":6,"includeRotation":true,"LimitDistance":true,"DistanceSourceX":100.0,"DistanceSourceY":100.0,"DistanceMin":19.0,"DistanceMax":21.0,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0},{"Name":"左D立ち位置目安","type":1,"offX":-6.8,"offY":1.5,"radius":0.2,"color":4294967040,"Filled":false,"fillIntensity":0.345,"refActorNPCNameID":9708,"refActorComparisonType":6,"includeRotation":true,"LimitDistance":true,"DistanceSourceX":100.0,"DistanceSourceY":100.0,"DistanceMin":19.0,"DistanceMax":21.0,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0},{"Name":"右D立ち位置目安","type":1,"offX":6.8,"offY":1.5,"radius":0.2,"color":4294967040,"Filled":false,"fillIntensity":0.345,"refActorNPCNameID":9708,"refActorComparisonType":6,"includeRotation":true,"LimitDistance":true,"DistanceSourceX":100.0,"DistanceSourceY":100.0,"DistanceMin":19.0,"DistanceMax":21.0,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0}]}
塔踏み
~Lv2~{"Name":"FRU P1_フェイトブレイカー_塔","Group":"絶もう1つの未来","ZoneLockH":[1238],"ElementsL":[{"Name":"1","type":1,"radius":4.0,"Filled":false,"fillIntensity":0.5,"overlayBGColor":4278190080,"overlayTextColor":4278190335,"overlayVOffset":3.0,"overlayFScale":3.0,"thicc":10.0,"overlayText":"1","refActorNPCNameID":9707,"refActorRequireCast":true,"refActorCastId":[40131,40135],"refActorComparisonType":6,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0},{"Name":"2","type":1,"radius":4.0,"color":3355508735,"Filled":false,"fillIntensity":0.5,"overlayBGColor":4278190080,"overlayTextColor":4278255615,"overlayVOffset":3.0,"overlayFScale":3.0,"thicc":10.0,"overlayText":"2","refActorNPCNameID":9707,"refActorRequireCast":true,"refActorCastId":[40122,40125],"refActorComparisonType":6,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0},{"Name":"3","type":1,"radius":4.0,"color":3372220160,"Filled":false,"fillIntensity":0.5,"overlayBGColor":4278190080,"overlayTextColor":4294967040,"overlayVOffset":3.0,"overlayFScale":3.0,"thicc":10.0,"overlayText":"3","refActorNPCNameID":9707,"refActorRequireCast":true,"refActorCastId":[40123,40126],"refActorComparisonType":6,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0},{"Name":"4","type":1,"radius":4.0,"color":3372155135,"Filled":false,"fillIntensity":0.5,"overlayBGColor":4278190080,"overlayTextColor":4294902015,"overlayVOffset":3.0,"overlayFScale":3.0,"thicc":10.0,"overlayText":"4","refActorNPCNameID":9707,"refActorRequireCast":true,"refActorCastId":[40124,40127],"refActorComparisonType":6,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0}]}
天輪召 リマインダー
~Lv2~{"Name":"FRU P1_フェイトブレイカーの幻影_ 転輪召(炎)_リマインダー","Group":"絶もう1つの未来","ZoneLockH":[1238],"DCond":5,"ElementsL":[{"Name":"OverlayText","type":1,"radius":0.0,"overlayBGColor":4278190080,"overlayTextColor":4294944000,"overlayVOffset":3.0,"overlayFScale":2.0,"overlayText":"青安置","refActorType":1,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0}],"UseTriggers":true,"Triggers":[{"Type":2,"Duration":7.0,"Match":"(9708>40150)","MatchDelay":5.0}]}
~Lv2~{"Name":"FRU P1_フェイトブレイカーの幻影_ 転輪召(雷)_リマインダー","Group":"絶もう1つの未来","ZoneLockH":[1238],"DCond":5,"ElementsL":[{"Name":"OverlayText","type":1,"radius":0.0,"fillIntensity":0.5,"overlayBGColor":4278190080,"overlayTextColor":4278190335,"overlayVOffset":3.0,"overlayFScale":2.0,"overlayText":"赤安置","refActorType":1,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0}],"UseTriggers":true,"Triggers":[{"Type":2,"TimeBegin":3.0,"Duration":7.0,"Match":"(9708>40151)","MatchDelay":5.0}]}
Phase 2
ツーラーさんのレイアウトは入れてる前提です。
DD→公式
https://github.com/PunishXIV/Splatoon/raw/main/SplatoonScripts/Duties/Dawntrail/The%20Futures%20Rewritten/P2%20Diamond%20Dust.cs
鏡の国→公式
https://github.com/PunishXIV/Splatoon/raw/main/SplatoonScripts/Duties/Dawntrail/The%20Futures%20Rewritten/P2%20Mirror%20Mirror.cs
光の暴走
https://github.com/PunishXIV/Splatoon/raw/main/SplatoonScripts/Duties/Dawntrail/The%20Futures%20Rewritten/P2%20Light%20Rampant%20JP.cs
少し設定が必要です。自分のロールに応じて設定内容が変わります。

散開は図のように。(おそらく広がって8角形で大丈夫かな)



光の暴走・・・リリードール式なら注意 MTSTH1H2→H1H2MTSTになってる

MT⇔H1 ST⇔H2 になっています。 例えばH2の方であればSTのところをみて設定しましょう。
FRU P2闇水晶シンブリザガ
~Lv2~{"Name":"FRU P2_闇水晶_シンブリザガ","Group":"絶もう1つの未来","ZoneLockH":[1238],"ElementsL":[{"Name":"","type":4,"radius":30.0,"coneAngleMin":-10,"coneAngleMax":10,"refActorName":"闇水晶","refActorRequireCast":true,"refActorCastId":[40258,40262],"includeRotation":true,"onlyUnTargetable":true,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0}]}
過剰光スタック数表示
~Lv2~{"Name":"FRU P2_過剰光","Group":"絶もう1つの未来","ZoneLockH":[1238],"Scenes":[3],"ElementsL":[{"Name":"1","type":1,"radius":0.0,"color":255,"fillIntensity":0.5,"overlayBGColor":3355443200,"overlayTextColor":4244701183,"overlayVOffset":3.0,"overlayFScale":2.0,"overlayText":"1","refActorRequireBuff":true,"refActorBuffId":[2257],"refActorUseBuffParam":true,"refActorBuffParam":1,"refActorType":1,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0},{"Name":"2","type":1,"radius":0.0,"color":255,"fillIntensity":0.5,"overlayBGColor":3355443200,"overlayTextColor":4244701183,"overlayVOffset":3.0,"overlayFScale":2.0,"overlayText":"2","refActorRequireBuff":true,"refActorBuffId":[2257],"refActorUseBuffParam":true,"refActorBuffParam":2,"refActorType":1,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0},{"Name":"3","type":1,"radius":0.0,"color":255,"fillIntensity":0.5,"overlayBGColor":3355443200,"overlayTextColor":4244701183,"overlayVOffset":3.0,"overlayFScale":2.0,"overlayText":"3","refActorRequireBuff":true,"refActorBuffId":[2257],"refActorUseBuffParam":true,"refActorBuffParam":3,"refActorType":1,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0},{"Name":"4","type":1,"radius":0.0,"color":255,"fillIntensity":0.5,"overlayBGColor":3355443200,"overlayTextColor":4244701183,"overlayVOffset":3.0,"overlayFScale":2.0,"overlayText":"4","refActorRequireBuff":true,"refActorBuffId":[2257],"refActorUseBuffParam":true,"refActorBuffParam":4,"refActorType":1,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0}]}
Phase3
暗夜の舞踏技 タンク誘導
~Lv2~{"Name":"FRU P3_闇の巫女_暗夜の舞踏技_タンク誘導","Group":"絶もう1つの未来","ZoneLockH":[1238],"DCond":5,"ElementsL":[{"Name":"1","type":1,"offY":25.0,"radius":5.0,"color":3355508480,"fillIntensity":0.5,"thicc":10.0,"refActorNPCNameID":9832,"refActorComparisonType":6,"includeRotation":true,"onlyUnTargetable":true,"AdditionalRotation":6.091199,"LimitDistance":true,"DistanceSourceX":109.9,"DistanceSourceY":90.1,"DistanceMax":1.0,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0},{"Name":"2","type":1,"offY":25.0,"radius":5.0,"color":3355508480,"fillIntensity":0.5,"thicc":10.0,"refActorNPCNameID":9832,"refActorComparisonType":6,"includeRotation":true,"onlyUnTargetable":true,"AdditionalRotation":1.3788102,"LimitDistance":true,"DistanceSourceX":109.9,"DistanceSourceY":109.9,"DistanceMax":1.0,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0},{"Name":"3","type":1,"offY":25.0,"radius":5.0,"color":3355508480,"fillIntensity":0.5,"thicc":10.0,"refActorNPCNameID":9832,"refActorComparisonType":6,"includeRotation":true,"onlyUnTargetable":true,"AdditionalRotation":2.9496064,"LimitDistance":true,"DistanceSourceX":90.1,"DistanceSourceY":109.9,"DistanceMax":1.0,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0},{"Name":"4","type":1,"offY":25.0,"radius":5.0,"color":3355508480,"fillIntensity":0.5,"thicc":10.0,"refActorNPCNameID":9832,"refActorComparisonType":6,"includeRotation":true,"onlyUnTargetable":true,"AdditionalRotation":4.520403,"LimitDistance":true,"DistanceSourceX":90.1,"DistanceSourceY":90.1,"DistanceMax":1.0,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0},{"Name":"A","type":1,"offY":25.0,"radius":5.0,"color":3355508480,"fillIntensity":0.5,"thicc":10.0,"refActorNPCNameID":9832,"refActorComparisonType":6,"includeRotation":true,"onlyUnTargetable":true,"AdditionalRotation":5.305801,"LimitDistance":true,"DistanceSourceX":100.0,"DistanceSourceY":86.0,"DistanceMax":1.0,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0},{"Name":"B","type":1,"offY":25.0,"radius":5.0,"color":3355508480,"fillIntensity":0.5,"thicc":10.0,"refActorNPCNameID":9832,"refActorComparisonType":6,"includeRotation":true,"onlyUnTargetable":true,"AdditionalRotation":0.5934119,"LimitDistance":true,"DistanceSourceX":114.0,"DistanceSourceY":100.0,"DistanceMax":1.0,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0},{"Name":"C","type":1,"offY":25.0,"radius":5.0,"color":3355508480,"fillIntensity":0.5,"thicc":10.0,"refActorNPCNameID":9832,"refActorComparisonType":6,"includeRotation":true,"onlyUnTargetable":true,"AdditionalRotation":2.1642082,"LimitDistance":true,"DistanceSourceX":100.0,"DistanceSourceY":114.0,"DistanceMax":1.0,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0},{"Name":"D","type":1,"offY":25.0,"radius":5.0,"color":3355508480,"fillIntensity":0.5,"thicc":10.0,"refActorNPCNameID":9832,"refActorComparisonType":6,"includeRotation":true,"onlyUnTargetable":true,"AdditionalRotation":3.7350047,"LimitDistance":true,"DistanceSourceX":86.0,"DistanceSourceY":100.0,"DistanceMax":1.0,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0}],"UseTriggers":true,"Triggers":[{"Type":2,"Duration":14.0,"Match":"MapEffect: 41, 16, 32"}],"Freezing":true,"FreezeFor":13.0,"IntervalBetweenFreezes":14.0}
暗夜の舞踏技 ノックバック立ち位置
~Lv2~{"Name":"FRU P3_闇の巫女_暗夜の舞踏技_ノックバック立ち位置","Group":"絶もう1つの未来","ZoneLockH":[1238],"ElementsL":[{"Name":"テザー","type":1,"Enabled":false,"radius":0.0,"color":3355508480,"fillIntensity":1.0,"thicc":10.0,"refActorNPCNameID":9832,"refActorRequireCast":true,"refActorCastId":[40181],"refActorUseCastTime":true,"refActorCastTimeMax":11.0,"refActorUseOvercast":true,"refActorComparisonType":6,"onlyVisible":true,"tether":true,"ExtraTetherLength":21.0,"LineEndB":1,"LimitDistance":true,"LimitDistanceInvert":true,"DistanceSourceX":100.0,"DistanceSourceY":100.0,"DistanceMax":1.0,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0},{"Name":"待機位置_左","type":1,"offY":5.0,"radius":1.0,"color":3355508480,"Filled":false,"fillIntensity":1.0,"thicc":5.0,"refActorNPCNameID":9832,"refActorRequireCast":true,"refActorCastId":[40181],"refActorUseCastTime":true,"refActorCastTimeMax":11.0,"refActorUseOvercast":true,"refActorComparisonType":6,"includeRotation":true,"onlyVisible":true,"AdditionalRotation":3.4906585,"LimitDistance":true,"LimitDistanceInvert":true,"DistanceSourceX":100.0,"DistanceSourceY":100.0,"DistanceMax":1.0,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0},{"Name":"待機位置_右","type":1,"offY":5.0,"radius":1.0,"color":3355508480,"Filled":false,"fillIntensity":1.0,"thicc":5.0,"refActorNPCNameID":9832,"refActorRequireCast":true,"refActorCastId":[40181],"refActorUseCastTime":true,"refActorCastTimeMax":11.0,"refActorUseOvercast":true,"refActorComparisonType":6,"includeRotation":true,"onlyVisible":true,"AdditionalRotation":2.7925267,"LimitDistance":true,"LimitDistanceInvert":true,"DistanceSourceX":100.0,"DistanceSourceY":100.0,"DistanceMax":1.0,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0}]}
Phase 5
光塵の剣_待機位置
~Lv2~{"Name":"FRU P5_パンドラ・ミトロン_光塵の剣_待機位置","Group":"絶もう1つの未来","ZoneLockH":[1238],"DCond":5,"ElementsL":[{"Name":"A待機_1","type":1,"offY":-10.0,"radius":3.0,"color":3372220160,"Filled":false,"fillIntensity":0.5,"thicc":10.0,"refActorDataID":2014199,"refActorComparisonType":3,"LimitDistance":true,"DistanceSourceX":100.0,"DistanceSourceY":103.0,"DistanceMax":0.1,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0},{"Name":"B待機_1","type":1,"offX":10.0,"radius":3.0,"color":3372220160,"Filled":false,"fillIntensity":0.5,"thicc":10.0,"refActorDataID":2014199,"refActorComparisonType":3,"LimitDistance":true,"DistanceSourceX":97.0,"DistanceSourceY":100.0,"DistanceMax":0.1,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0},{"Name":"C待機_1","type":1,"offY":10.0,"radius":3.0,"color":3372220160,"Filled":false,"fillIntensity":0.5,"thicc":10.0,"refActorDataID":2014199,"refActorComparisonType":3,"LimitDistance":true,"DistanceSourceX":100.0,"DistanceSourceY":97.0,"DistanceMax":0.1,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0},{"Name":"D待機_1","type":1,"offX":-10.0,"radius":3.0,"color":3372220160,"Filled":false,"fillIntensity":0.5,"thicc":10.0,"refActorDataID":2014199,"refActorComparisonType":3,"LimitDistance":true,"DistanceSourceX":103.0,"DistanceSourceY":100.0,"DistanceMax":0.1,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0},{"Name":"A待機_2","type":1,"offY":10.0,"radius":3.0,"color":3372220160,"Filled":false,"fillIntensity":0.5,"thicc":10.0,"refActorDataID":2014199,"refActorComparisonType":3,"LimitDistance":true,"DistanceSourceX":100.0,"DistanceSourceY":83.0,"DistanceMax":0.1,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0},{"Name":"B待機_2","type":1,"offX":-10.0,"radius":3.0,"color":3372220160,"Filled":false,"fillIntensity":0.5,"thicc":10.0,"refActorDataID":2014199,"refActorComparisonType":3,"LimitDistance":true,"DistanceSourceX":117.0,"DistanceSourceY":100.0,"DistanceMax":0.1,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0},{"Name":"C待機_2","type":1,"offY":-10.0,"radius":3.0,"color":3372220160,"Filled":false,"fillIntensity":0.5,"thicc":10.0,"refActorDataID":2014199,"refActorComparisonType":3,"LimitDistance":true,"DistanceSourceX":100.0,"DistanceSourceY":117.0,"DistanceMax":0.1,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0},{"Name":"D待機_2","type":1,"offX":10.0,"radius":3.0,"color":3372220160,"Filled":false,"fillIntensity":0.5,"thicc":10.0,"refActorDataID":2014199,"refActorComparisonType":3,"LimitDistance":true,"DistanceSourceX":83.0,"DistanceSourceY":100.0,"DistanceMax":0.1,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0}],"UseTriggers":true,"Triggers":[{"Type":2,"Duration":1.0,"Match":"(13561>40306"}],"Freezing":true,"FreezeFor":28.0}

アク・モーン待機位置
~Lv2~{"Name":"FRU P5_パンドラ・ミトロン_アク・モーン_待機位置","Group":"絶もう1つの未来","ZoneLockH":[1238],"ElementsL":[{"Name":"闇","type":1,"offY":7.0,"radius":3.0,"Donut":0.5,"color":3372155125,"fillIntensity":0.5,"refActorNameIntl":{"Jp":"パンドラ・ミトロン"},"refActorRequireCast":true,"refActorCastId":[40310],"includeRotation":true,"onlyVisible":true,"AdditionalRotation":0.7853982,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0},{"Name":"光","type":1,"offY":7.0,"radius":3.0,"Donut":0.5,"color":3355508735,"fillIntensity":0.5,"refActorNameIntl":{"Jp":"パンドラ・ミトロン"},"refActorRequireCast":true,"refActorCastId":[40310],"includeRotation":true,"onlyVisible":true,"AdditionalRotation":5.497787,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0}]}
星霊の剣_デバフ
~Lv2~{"Name":"FRU P5_パンドラ・ミトロン_星霊の剣_闇デバフ","Group":"絶もう1つの未来","ZoneLockH":[1238],"DCond":5,"ElementsL":[{"Name":"","type":1,"offY":9.5,"radius":1.0,"color":3372220160,"Filled":false,"fillIntensity":0.345,"thicc":10.0,"refActorNameIntl":{"Jp":"パンドラ・ミトロン"},"refActorRequireCast":true,"refActorCastId":[40234],"includeRotation":true,"onlyVisible":true,"tether":true,"AdditionalRotation":3.7524579,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0}],"UseTriggers":true,"Triggers":[{"Type":2,"Duration":16.0,"Match":"You gains the effect of 3323"}]} ~Lv2~{"Name":"FRU P5_パンドラ・ミトロン_星霊の剣_光デバフ","Group":"絶もう1つの未来","ZoneLockH":[1238],"DCond":5,"ElementsL":[{"Name":"","type":1,"offY":9.5,"radius":1.0,"color":3372220160,"Filled":false,"fillIntensity":0.345,"thicc":10.0,"refActorNameIntl":{"Jp":"パンドラ・ミトロン"},"refActorRequireCast":true,"refActorCastId":[40234],"includeRotation":true,"onlyVisible":true,"tether":true,"AdditionalRotation":2.5307274,"refActorTetherTimeMin":0.0,"refActorTetherTimeMax":0.0}],"UseTriggers":true,"Triggers":[{"Type":2,"Duration":16.0,"Match":"You gains the effect of 4164"}]}
本家の「光塵の剣」レイアウト→「Fulgent Blade」の1だけ色変えると見やすい
上記で配布しているプリセットでは既にこの設定を行ってあります!! これは絶対やっておいた方がいい設定ですね。
終わりに
動作不良あればコメントにてご指摘いただければ助かります。
モノによってはリプレイで動かないモノもあるかも。
コメント
コメント一覧 (15件)
絶もうひとつの未来でP4になると勝手に敵をターゲットしてしまいます。
キャンセルしてもまたすぐ自動でターゲットされます。
PTメンバーをターゲットしたりできず困るのですが原因お分かりにならないでしょうか><
スプラ公式のAuto target switcherのスクリプトを入れてませんか?
これを入れてアクティブにしてると二体のHPが多い方に自動でターゲットされるのでタンヒラでは使わない方がいいです。
これくらいの英語なら大体どんなものか想像つくので何も考えずにレイアウトやスクリプトを入れる前にもう少し調べてから質問した方がよろしいかと
アドバイスありがとうございます
入れてました。
気を付けます><
Diamond Dustのスクリプトの設定がイマイチわかりません…
lilydollでの設定例を教えていただけると助かります
スクリプトの設定難しい・・
まじないすです
すんごいいっぱいレイアウトやらスクリプトでてきてるんですが
自分でやってないので上手くまとめられなくて放置気味です
ヒットボクスのピクセルってff14自体のスクリーンショットには載らないはずだけどなぁと思ってたんですが、どうやらサポーターの方が別プレイヤーの画面をスクショして写っちゃったみたいですね
他人の画面にヒットボックスってうつるんですか?
クリアしたやったー!w1st宣言して承認欲求満たすぞ!Discordでクリア画像共有するんでサポーターの皆さんもぜひ!みたいな流れで
そのまんまPrt Scで画面スクショ撮ったらツール消し忘れた画像をそのまま投稿されたんじゃないですかね
どっちにしろ間抜けですが
ただの憶測ですが、Discordの身内サーバーのような場所でプレイヤーが画面共有してサポーターが観戦という形を取っていたんじゃないでしょうか。
画面共有となると、隠さない限りはこういうのは映り込みますよね。
【取り扱い注意】Discordの画面共有にXIVLauncher(Dalamud)のオーバーレイを表示しない方法
↑これで一応対応はできたりしますが・・・完全に、は無理ですね
いつも更新ありがとうございます
めっちゃ助かります
絶オメガのズームハック固定といい今回の赤ピク固定といい
外人のコラは皮肉がキレッキレすぎてスキ
アウカスもいるぞ